CavePvP Experimental & Fasts Map 39 SOTW

Experimental & Fasts Map 39 SOTW Information

Hello everyone! Thank you for all the support on the update, I hope you all enjoyed it.

This map involves some changes based on suggestions and bug reports from last map.

Release Dates

🏹 Experimental (Infernal) SOTW

Friday, June 27th at 3:00 PM EST

⚔️ Fasts Map 39 SOTW

Saturday, June 28th at 2:00 PM EST

🧪 Experimental SOTW

Map Information:

  • Faction Size: 5 mans, 0 allies
  • Map Kit: Protection 2 Sharpness 2
  • SOTW Timer: 2 hours
  • Release Date: Friday, June 27th at 3:00 PM EST.

Explanation:

  • This is a new realm that runs from Friday 3 PM EST (Fasts EOTW) til Saturday 2 PM EST (Fasts SOTW)
  • Each map will be immensely different in some way. This is a way for us to test things to see if they're worth trying on Fasts.
  • We will start by theming our maps as old HCF servers to see what people liked most about them. Such as Arcane Squads, Viper Infernal, Faithful Speeds, etc...
  • Then we will start trying bizarre concepts/concepts not tried in a while on HCF to see if we should ever try them in a full map.
  • No separate ranks for this realm.
  • All purchases made during each map will be given back in a Gift Card that can be used on Ranks/Fasts/Kits.
  • We will be starting with Infernal Styled Map: Infernal Ability Items, kits, keys, economy, damage, pearls, etc...

⚔️ Fasts SOTW

Map Information:

  • Faction Size: 4 mans, 0 allies
  • Map Kit: Protection 2 Sharpness 2
  • SOTW Timer: 2 hours
  • Release Date: Saturday, June 28th at 2:00 PM EST.

New Features:

  • NEW ABILITY ITEMS
    • Detector has returned! Hit a player 3 times to get a 2% damage boost per unique ability item they have in their inventory. Caps out at 40% boost.
    • Minions - Right click to spawn 3 baby zombies that chase nearby enemies! Useful when inside bases.
  • VAULTED ABILITY ITEMS
    • Prickly Paradise
    • Flower Trail
  • NEW RULE
    • Highly suggested, we did a poll ended up being 82% in favour. Chests in dropdowns are no longer allowed.
  • All changes that were announced on the update should be 100% in now. A few things weren't coded or had a few issues, sorry about that.
  • Redone /schedule with new events.
  • Bard Ultimate now gets reset to 0% whenever you start an anti-clean fight.
  • Igloo Ability no longer works if there is a Bard/Archer/Rogue within 3 blocks.
  • Aggressor Trapping Points now gives 4 points per kill whilst on 1 DTR, but an additional point for every member they have in their faction.
  • Gave back all prefixes to Custom and Custom+.
  • Modified the Raider vKit.
  • Road Outpost now grants 1.5x Gem Boost.
  • PvP Timers can no longer kill bosses.
  • Rogues now get Spawn Tag if they use any of their effects.
  • Buffed Cooldown Orb to 25% instead of 20%.
  • Buffed Jammer Orb to 8 block radius instead of 5.
  • Increased voucher chances in Airdrops.
  • /f home is now instant if no players are within 200 blocks of you.
  • You are now required to have a 1-hour playtime before using /daily.
  • KOTH capture time no longer goes down if you are freezing your Minecraft.
  • Passive Bard effects no longer show particles.
  • Buffed all three bosses in different ways.
  • Base Citadel no longer cancels KOTHs starting.
  • Disabled the Igloo and Lock In ability inside the Base Citadel.
  • Disabled /bottle due to a certain dupe glitch.
  • Chaos Mode no longer increases knockback.
  • Fully removed Beds from being placed as they can result in people getting kicked.
    • If we fixed this, it'd open us up to some crash exploits.
  • Fixed Base Tokens showing up as 5 beacons in Monthly Crates.
  • Fixed leaders not showing up as a past member for /f stats.
  • Fixed all issues with Evader enchant, including it giving you instant DTR regen sometimes.
  • Fixed several issues with Bosses not spawning sometimes and not giving proper rewards.
  • Fixed Skybridge Event points not resetting upon start.
  • Fixed Magic Rock not working when sticking a fence gate.
  • Fixed all issues with /f stats inaccuracies, including not counting ability items used.
  • Fixed all issues with Lock In ability.
  • Fixed all issues with Payload Event.
  • Fixed all issues with the CTF Event.
  • Fixed all Solo buffs for the update not working sometimes.
  • Fixed issues where Aggressor Points reset but not trapping points.
  • Fixed up Aggressor Event dupe glitch.
  • Fixed Egg Seeker points not resetting upon start.
  • Fixed Egg Seeker blocks sometimes not working.
  • Fixed all issues with Anti-Clean time and Fight Night event on SOTW.
  • Fixed inaccurate kill count for Skybridge Event.
  • Fixed all issues/glitches with Igloo Ability.
  • Fixed Road Outpost loot table being incorrect.
  • Fixed Time Warps not working sometimes.
  • Fixed several Faction Roster issues.
  • Fixed being able to use vKits in combat.
  • Fixed several issues with Archer tags.
  • Fixed an instance where Close Call doesn't work if you've just used the Rage Ball.
  • Fixed Igloos destroying Iron Doors and Chests.